Browse the glossary using this index
Special |
A |
B |
C |
D |
E |
F |
G |
H |
I |
J |
K |
L |
M |
N |
O |
P |
Q |
R |
S |
T |
U |
V |
W |
X |
Y |
Z |
ALL
Coding ( Grade 4)
Chapter |
Topics |
1. Introduction to Coding/Programming Languages |
Digital E book Reference E book
|
1.1 |
Definition |
1.2 |
Evolution |
1.3 |
Applications of Coding language |
2. HTML |
|
2.1 |
What is HTML |
2.2 |
Where is HTML used |
2.3 |
History of HTML |
2.4 |
Creating a HTML DOC |
2.5 |
Tags Elements and attributes |
2.6 |
Rules of writing HTML code |
2.7 |
HTML5 Document structure |
2.8 |
Write a HTML site |
3.Desigining and formatting a web page
|
|
3.1 |
Common HTML container elements |
3.2 |
Font style tags |
3.3 |
Attributes of body element |
3.4 |
empty elements |
4.Introduction to scratch programming
|
|
4.1 |
Starting scratch |
4.2 |
Main components of scratch |
4.3 |
Creating a new sprite using paint editor
|
4.4 |
Saving sprite |
4.5 |
Moving a sprite |
4.6 |
Drawin colorful circle |
4.7 |
Making a duplicate copy of sprite |
4.8 |
Saving a scratch project |
4.9 |
Opening a saved project |
4.10 |
Variables in scratch |
|
|
Coding Grade (5)
Chapter |
Topics |
1. Introduction to Coding/Programming Languages |
Digital E book Reference E book
|
1.1 |
Definition |
1.2 |
Evolution |
1.3 |
Applications of Coding language |
2. HTML |
|
2.1 |
What is HTML |
2.2 |
Where is HTML used |
2.3 |
History of HTML |
2.4 |
Creating a HTML DOC |
2.5 |
Tags Elements and attributes |
2.6 |
Rules of writing HTML code |
2.7 |
HTML5 Document structure |
2.8 |
Write a HTML site |
3.Desigining and formatting a web page
|
|
3.1 |
Common HTML container elements |
3.2 |
Font style tags |
3.3 |
Attributes of body element |
3.4 |
empty elements |
4.Introduction to scratch programming
|
|
4.1 |
Starting scratch |
4.2 |
Main components of scratch |
4.3 |
Creating a new sprite using paint editor
|
4.4 |
Saving sprite |
4.5 |
Moving a sprite |
4.6 |
Drawin colorful circle |
4.7 |
Making a duplicate copy of sprite |
4.8 |
Saving a scratch project |
4.9 |
Opening a saved project |
4.10 |
Variables in scratch |
5. CSS |
|
6. XML |
|
|
|
Coding Grade (6)
1 Introduction to Coding – (Programming Language ) |
Digital E book Refrence E book |
1.1 |
How do traffic lights work (Only theory / what Coding language was used when introduced) |
1.2 |
Where else do we see applications of Coding? (Coding Language) |
1.3 |
What is an OS? Why do we need an OS? Types of OS ? |
1.4 |
What is Coding ? Evolution of Coding ? |
1.5 |
What is High, Mid & Low level Coding language? |
2 Basic of C Program |
|
2.1 |
Why C Programming ? Where does C stand? |
2.2 |
Define Keyword in programming language? |
2.3 |
Define identifiers in programming language? |
2.4 |
Define Variables? What is the variable declaration (Single / Multiple declaration? |
2.5 |
Types of Variables? |
2.6 |
What are data type in C |
2.7 |
Compilation of C Program – Hello world programs. |
3 Algorithms, Operators & controls | |
3.1 |
What is the flowchart?Ex |
3.2 |
Programming operations on variables / Operators and its types? |
3.3 |
Example program, explain with flowchart / Pseudocode? |
3.4 |
Operators, I/O Operators in (Programming & basic terms |
3.5 |
Scanf .# include .int main .%d,%i,%c,%f |
3.6 |
Print .<Studio>.{ } . ; |
4 Flow controls in C programming |
|
4.1 |
If Else |
4.2 |
While Loop |
4.3 |
Switch case |
4.4 |
For loop |
4.5 |
Break continue |
4.6 |
examples |
5 Use block code |
|
5.1 |
Practice Application on Arcade |
|
|
Coding Grade (7)
Chapter |
Topics |
1 C Programming
|
Digital E book Refrence E book
|
1.1 |
What is C Programming / Objectives of C Programming? |
1.2 |
Concept- Identifier keyword & variables, constant & data types | 1.3 |
Operators in C Programming & flow of control |
1.4 |
Loops & Nested loops |
1.5 |
Different level of Programming & its types |
1.6 |
Common Terms in C |
1.7 |
Function & Arrays + Pointers & Strings. |
1.8 |
Evolution of Programming language, its application |
1.9 |
Application building |
|
|
2.1 |
Concept of C++ |
2.2 |
Variables & literals, datatypes,basic I/O |
2.3 |
Type conversions |
2.4 |
Operators |
2.5 |
Comments |
2.6 |
C++ Flow controls, Arrays & String |
2.7 |
C++ oops- Object Oriented Programming |
2.8 |
C++ Inheritance |
2.9 | Application building using C++ |
2.10 |
Application of Programming language |
3 C++ Programming |
|
3.1 |
Introduction to C++ variables & Literals |
3.2 |
About C++ |
3.3 |
Why C++ |
3.4 |
Data types |
3.5 |
Basic I / O |
3.6 |
Type conversion |
3.7 |
Operators |
3.8 |
Comments |
3.9 |
C++ OOPs – Object Oriented Programming |
3.10 |
C++ Inheritance |
3.11 |
Application building using C++ |
3.12 |
Hello world |
3.13 |
Calculator |
3.14 |
Print |
3.15 |
Using loops |
3.16 |
Age eligibility |
3.17 |
Login Form. |
|
|
Coding Grade (8)
Chapter |
Topics |
1 C Programming
|
Digital E book Refrence E book
|
1.1 |
What is C Programming / Objectives of C Programming? |
1.2 |
Concept- Identifier keyword & variables, constant & data types |
1.3 |
Operators in C Programming & flow of control |
1.4 |
Loops & Nested loops |
1.5 |
Different level of Programming & its types |
1.6 |
Common Terms in C |
1.7 |
Function & Arrays + Pointers & Strings. |
1.8 |
Evolution of Programming language, its application |
1.9 |
Application building |
|
|
2.1 |
Concept of C++ |
2.2 |
Variables & literals, datatypes,basic I/O |
2.3 |
Type conversions |
2.4 |
Operators |
2.5 |
Comments |
2.6 |
C++ Flow controls, Arrays & String |
2.7 |
C++ oops- Object Oriented Programming |
2.8 |
C++ Inheritance |
2.9 |
Application building using C++ |
|
|